Ksp waterfall vs realplume. For KSP 1. Ksp waterfall vs realplume

 
For KSP 1Ksp waterfall vs realplume  RealPlume is a mod that adds realistic engine exhaust plume expansion to engine parts in Kerbal Space Program

The parts in Tantares are balanced against the stock game parts. This is a simple mod to correct some temperature-related things in KSP's thermal model. Several releases of RFStockalike just before the current version had you install "RealPlume-RFStockalike" under GameData/RealPlume instead of to its current location directly under GameData. 1. 9. 2. It came down to me comparing both Realplume and Waterfall. See here for EVE (thanks for everything @rbray89). RealPlume or Waterfall? 135 votes 108 Waterfall 27 RealPlume Voting closed 8 Related Topics Gaming Sim game 6 comments Best Add a Comment Waterfall every day of the week, hydrolox engine SL plumes look incredible with it yeah, but srb and kerosine look better with real plume. 1. On 3/25/2022 at 7:04 PM, Hohmannson said: I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. For backwards compatibility, old plumes will work quite far back. I have about a dozen mods that are "must have". 10 install with only a few not significant mods added (they never conflicted before) these mods being: Krash, Principia, kerbal. ago. 75m and 0. . This mod brings RealPlume to stock parts and to various stock-alike mods. I tried it on a fresh install of KSP and RealPlume with no effect so I know it isn't any of the other modules that I have installed. SIMILAR ITEMS (based on metadata). 2 port had to be developed *after* the KSP 1. As mentioned before please direct any potential issues regarding RealPlume and Waterfall conflicts to me and not bother Nertea with it. So long as KSP's handling of the EFFECTS node or the particle system doesnt change, RealPlume will work for new versions of KSP. Remember me Not recommended on shared computers. 6 with KSP 1. 1)Environmental. 3 Taerobee (TBEE) by Beale (Tantares). Nothing to showKSP: 1. Rescale, <double>, default value = 1, Can be set to any positive number. 0 Latest. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. Smoke is weird, needs to be messed with. Glykerol will now be defined as part of the Community Resource Pack (CRP) V0. Burn time. Nosecone seperator for PhotonCorps has no sound, probably the same with the reDirect nosecone, however I haven't tested it so not 100% sure. 2) Real Plume - Stock Configs (RealPlume-StockConfigs v4. " The link leads here, where you can download a configuration for ReStock engines. Requires SmokeScreen and secondary configs to function. Certainly on my old machine. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. Branches Tags. 1 24 0. Recent commits have higher weight than older. 1 was released and when I took over, RealPlume core was given a update by Blowfish in the way the module manager patching is done. 0. 6. Parallax (I want this one to be included no matter what) Planet Shine. 2) Recycled Parts Farscape (RecycledPartsFarscape 0. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. This also effects several Bluedog Design Bureau SRB effects for interstages, separation motors, and abort motors, in addition to the stock ones. 1. Stock Waterfall Effects - KSP. 5 and KSP is fantastic now. 2 new kerolox sea level plumes to supersede all previous ones. Reload to refresh your session. 2) Recycled Parts FTmN Atomic Rockets (RecycledPartsFTmNAtomicRockets 0. ⇐ 1. RealPlume v13. Insert image from URL. “Stock waterfall effects” wont work on Restock models. Tantares. 2. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . 0. 2. Significant stack of performance updates that should increase performane significantly on ships/templates with lots of effects (big thanks to Al2Me6, DRVeyl, JohnnyOThan) Fixes to Additive Volumetric shader including fix for atmosphere sorting at night sans scatterer. 77. October 19, 2019 16:12. 12; Fixes. Significant stack of performance updates that should increase performane significantly on ships/templates with lots of effects (big thanks to Al2Me6, DRVeyl, JohnnyOThan) Fixes to Additive Volumetric shader including fix for atmosphere sorting at night sans scatterer. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Realplume vs Waterfall. Im currently running: ClickThroughBlocker, ToolbarControl, Astronomers Visual Pack, Chatterer, Engine Light Relit, EVE-Redux, Kerbal Engineer, Kopernicus, Modular Flight Integrator, Parallax + stock textures, RealPlume +. 5x sized Kerbin. AJ10 model * Update README. 12. More Command Pods, Base/Station Parts, Nuclear Engines and, Old KSP Parts with new uses. 3 - French translations by don-vip - Fix contract window resetting when game settings are applied with the contracts window closed - Fixed mission list popup windows not accommodating more than 4 or 5 lists - Fixed errors when switching between stock and the old Unity UI style v9. Changelog 2. Business, Economics, and Finance. 0. 12 Fixes deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . 3. restock is 100% cosmetic yep. Forgot your password? Sign UpLast night I had a lovely 80MB log full of Waterfall NREs. I've been replacing the plumes on SpaceY and FASA engines and while I was learning how Waterfall works, I accidentally assigned multiple effects to an engine. 8 and cleanup. 1230 - Fix for capsule always initiating exchange once set to true / Thanks to MoarDV - Implemented API for interactions with other mods / Thanks to MoarDV, again - Stop playing wind sounds when inside a pod/cockpit - Bundled MiniAVC. ago. More sharing options. 0 "KSP 1. AIES Aerospace (AIESAerospace-Unofficial 1. 2 and 2. 17) Community. RealPlume-Stock v4. RealPlume v13. A Waterfall config set for realistic rocket exhaust plumes for the stock engines. 8. Similar to SmokeScreen and RealPlume, Waterfall is an effects framework for making engine effects that are look a fair bit more realistic in many cases and are far, far more performant. 0 Latest. It would help me a lot to improve this mod. 0. Restock+ aims to create parts that fill these niche, and is a carefully curated, fully optional. Here are some images of my GameData folder: GameData Images. 6. 3) - This mod is still a big work-in-progress Please post any balancing changes or bugs you find. 5. 3). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Hello, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. This pack provides a variety of "Kerbalized" versions of real world boosters. I enjoy the mod so I'm adopting it. RealPlume v13. 3) Recycled Parts Atomic Age (RecycledPartsAtomicAge 0. KSP Achievements (Achievements 1. 9. Now with more Fire! Change log: This mod is not known to work with the latest version of Kerbal Space Program. I saw the stock waterfall effects mod, but I assumed it would conflict with Restock so I didn't touch it. 1. 2 new kerolox sea level plumes to supersede all previous ones. 8. It incorporates work from a number of modders as well as elements of the old Porkjet Part Overhaul. version file *Reduce ElectricCharge Utilization/Density to be inline with Stock Batteries ----- v4. 6. . Yeah you need realplume stock for the stock srbs to work I’m pretty sure, but I’ll check it out and make sure. Textures Unlimited + config. 5) Stock. Kopernicus. If nothing is working or some parts are missing, something is seriously broken with KSP continue to step 2Real Plume (RealPlume 2:v13. 0. Could not load tags. Nothing to show {{ refName }} default View all branches. This started as a performance-enhanced version of EVE. Pros: -Base game graphics are very nice (even has planet shine, reflections, etc) -Base game has great sound design like sound effects, lots of variation in music, etc. So your GameData folder should have these folders in it: SmokeScreen, RealPlume, and RealPlume-Stock. 9. version file - Special handling for Kerbal Atomics multimode patch for the stock and ReStock NERV - remove NEEDS:!ReStock from MH engines - Fix MM patching for plumes modified at FOR:zzRealPlume (affected some aerospike engines in stock and RLA stockalike) No. 0324. However, the Waterfall forum thread states that. 14. Open the modified-named craft. Requires SmokeScreen and secondary configs to function correctly. Real Plume. 0). 10. Changelog - Updated . I'd assume KSP's RCS thrusters are based on those, despite using monopropellant. 7. IX-6315 "Dawn" Electric Propulsion System (ionEngine) - Ion-Xenon-Hall; LV-1 "Ant" Liquid Fuel Engine (microEngine_v2) -. Remember me Not recommended on shared computers. 1) ClickThrough Blocker (ClickThroughBlocker 1:0. 8. The rocket uses Liquid Hydrogen / Oxidizer fuel. Craft Sharing Simplified. 0) 64bit ClickThroughBlocker - 2. KSP does have unlocked ability to form reentry trails (something Reentry particle effect renewed now does) but those are highly resource intensive and look pretty horrible. Choose a tag to compare. 3. Atmosphere height is multiplied by this value. RealPlume v13. Activity is a relative number indicating how actively a project is being developed. It'd likely have to be done per type of engine; scaling of the effect plume and the like isn't done automatically. (本文未明确提到适用. Edit : it might sound obvious at first but a previous post was mentioning that -stock. Biography Early life. 7. 0-1. ROWaterfall is a ModuleManager patchset used by RO to easily and uniformly apply Waterfall and audio effects to engines. ChangeLog for more details of changes; Discussions or KSP Forums for. 9. SpooderKrab1788 • 2 yr. You can also just google "KSP Waterfall" or "KSP Scatterer" or whatever for each mod to. Specifically, KnightOfStJohn and Zorg have been very instrumental in. 9 Fix effects on root part 2. (1 atm) 76. 0. 3. 0) Real Plume (RealPlume 2:v13. 16. 4. RealPlume was the only way to display realistic plumes for most of KSP's history, nobody is disputing that. 8. But Cormorant has carries its own RealPlume configs carried within the Cormorant files rather than in RealPlume-stock. The S2-33 "Clydesdale" Solid Fuel Booster (also known as an SRB) is a solid rocket booster used to provide a short burst of additional thrust to a rocket. 2. KSP 1. Aussie Toad Stool. Asset Blacklisting. Not that I tested extensively, just a quick look to see if plumes appear. 11. Any ideas how to fix? Edited August 2, 2021 by NeebelDo you see just the realplume plume or both the realplume and waterfall plumes? If you see both, delete the file named DIRECT_SSME_B. 0 Features @siimav implemented all these great features --Recompile for use in all KSP versions from 1. 02019 05 19 (1. Rocket Sound Enhancement Default Modding Guide. 0. up to 66-75% is labeled as controllable throttle. Posted January 4, 2022. 7. I just want to ask though, two things: One, why are the engines not so much "shiny" as they used to be in electrocutor's old patch? It seems. and Enhancements - Update bundled B9 Part Switch to 2. In addition, AVP is compatible with OPM and various system scales (such as x2. Test it out, see if it's okay and the engine exhaust looks good. 4. A lot of them are just stock plumes. You switched accounts on another tab or window. TantaresLV (KSP 1. . Posted July 4, 2015. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New. KW Rocketry now features emissives on every engine, normals for every part, and a number of brand new parts, including side-mounted tanks styled after those on the Vostok and Soyuz rockets. Activity is a relative number indicating how actively a project is being developed. TAC LS isnt "realistic" at all really. 8. My project is therefore left happily without a reason to continue. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributesRequires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. RealPlume is still the best solution for SRBs but both mods can work together with Waterfall configs taking precedence over RealPlume if something is. 7. It's mesh-based so the effects are always consistent whether you're at normal game speed or some ridiculous timewarp. RealPlume is still better than Waterfall at sea-level SRB plumes, and that's really its only advantage against Waterfall, and for most purposes Waterfall is being used as a lightweight successor to RealPlume, like in BDB or Tantares. 0] Last Updated Aug 2, 2022 I make a lot of engine effects, particularly for vacuum engines, which are really poorly handled by a traditional particle system, much less the gnarly butchered version of that system that KSP provides. Realistic is not always beautiful. 23, and its ideas come mostly from Nothke. A set of expanding plume effects and basic configs that can be attached to any engine as appropriate. md. AFAIK it's EVE for RSS. That doesn't happen often. 4. 3 Achievements - 1. 鉴于最近问我要整合包的粉丝很多,但是我个人又不愿意做任何侵权行为(大部分mod不允许二次发布),所以我在这里做一个见过及用过的所有mod的简介及链接,并附上最重要的一些使用提醒。. But in the process of of cleaning that up I broke the stock config I had working, I can't figure out what I broke. 9. 12. Not sure tbh, all the other engines work, it's just those two. 2 ModUpgradePipeline: fixed issue #156, fix to correctly load mod versions on reading sfs/craft file and to correctly sanity-check UpgradeScripts vs current mod version not loaded. Copy from [Download]GameData to [KSP]GameData the folder BetterSRBs and all its contents. (RCSBuildAidCont 1:0. x, so you need to update it. 7 AnyRes - 2. 7. Using MK2 and MK3 also. 8 s. There are several parameters we can set to adjust the plume to the engine: localRotation = x,y,z - Optional. Recent commits have higher weight than older. Reload to refresh your session. Real plume is nice if you want realistic engine plumes that are more “cloudy” if you want to say that. 0. They look so cool. This is my continuation of EVE (Environmental Visual Enhancements). The mod hasn't been updated since game version 1. 2). RO-Waterfall (DO NOT USE) This is a development repo and should not be used unless you know what you're doing. A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects. 8. Nertea suit of modes (Restock, Near Future, Far Future, Cryotanks, Cryoengines, Waterfall, etc. Version 1. 8? Edited February 11 by KrazyKerbinaut Change version to express RealPlume and Stock Configs versions. 10. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1: recorded on R5 3600 + RTX3060TI on Default High Set. Note that RealPlume remains compatible with KSP 1. The Kerbal Space Program subreddit. Actually, that's one of the great things about how I've structured RealPlume, if there's an effect you feel should be different in appearance, it can be edited, and the changed plume will be applied to all the engines that use it, so there should be some more consistency in how the plumes appear from engine to engine. New features: • added new plumes to the Rhino and Skiff engines. • landing gear lights now have waterfall effects too. Waterfall is IMO the new gold standard for KSP plumes. 12 problem where sometimes after warping engine sound will be lost. Enjoy! Ckan mod file (copy and paste into note Pad and save, then in ckan --> file --> install from ckan --> find the note pad file and use. X) 05 Aug 05:53. CKAN is an excellent tool for installing mods in an orderly fashion. But when will you get some RealPlume, or maybe Waterfall plumes?. RealPlume and Waterfall incompatible? : r/RealSolarSystem. version file. performance. Switch branches/tags. For real, I choose real plume (RO) 146 votes. Quote; Link to comment Share on other sites. Hi - i have a fresh install of KSP and tried using this mod. Suggest alternative. Restock also removes the effects node and inserts its own. 12. Waterfall Expansion even improves the performance on my Kerbal modded installation (vs Restock Waterfall & Stock Waterfall effects previously installed) I have only found a little. It got a a RealPlume configuration, but it would be nice if Waterfall had one, too. Soar across Laythe's glittering bioluminescent sky. 别问,问就是太宠粉。. We believe that there are a number of places where KSP is missing key parts - for example, the 3. There was a project to make plumes like this. ApesUp. 1, according to the latest in the thread it seems to work in 1. zicrowave. . 1 or newer. the engines in this video make use of waterfall, I think he has custom configs for it as well, but I'm not sure exactly how to get the configs. X. 0. 3. I'm not an expert though, so probably shouldn't take my word for it ^^; (Should. I stumbled upon it because of a chain of actions that leads to 4 MM patching errors: . Smokescreen helps, but when we're talki. KSP vs KSP 2 vs Juno: New Origins - Direct Comparison. 9. 5 Updated bundled B9PartSwitch to 1. * Update RCS thrusters to use new plumes. cfg. So when playing with RF-Stock, that isn't changed, still all tanks/engines are to overpowered and perfectly tuned for a bigger scaled Kerbin. The results were a bit confusing, and somewhat odd after taking into account some of what I have read in this topic. This commit was created on GitHub. Aside from that, I also noticed that the "waterfall-hydrolox-rs25-1" template gives you this red plume for the Mammoth and Vector engines, but when viewed straight down the engine bell, the plume almost vanishes. This might leave rockets feeling a bit overpowered in the vanilla KSP system. Waterfall every day of the week, hydrolox engine SL plumes look incredible with it. * Update script for KSP 1. 0. WarpPrime Weaponry RealPlume is now bundled with WarpPrime Weaponry starting from versions 1. 7 ⇒. In game when you. 2, for KSP 1. 16 3 WaterfallRestock Public. It is the follow up from TheDarkBadger's Distant Object Enhancement Continued, that by itself is the follow up of MOARdV's Distant Object Enhancement bis,which is the follow up of Rubber Ducky's Distant Object Enhancement. 0. Quote; Link to comment Share on other sites. I would suggest at : FOR [zzRealPlume] : AFTER [zzRealPlume] This way you would get the realplume with the jetsounds sound. I will submit a pull request when I have some time to fix it but it depends on when Pak merges and releases it. However, realplume simply refuses to show up, no matter what I do. I've been replacing the plumes on SpaceY and FASA engines and while I was learning how Waterfall works, I accidentally assigned multiple effects to an engine. Removed Glykerol Defintion from DeepFreeze distribution. The entire structure is traversable with FreeIVA and can be home for 876 kerbals. On another forum it's looking like this could be a 1. Stock. 0 Any help is much appreciated!Remember me Not recommended on shared computers. 8. Sign In. • some plumes are visible through. After than you also need to make sure you don’t have realplume configs for these 5 engines(If you have realplume stock just delete the configs for the 5 engines in the Restock sub folder). 8x, Smokescreen. My first idea (and only idea, really) is to task someone, who knows KSP well enough, to find the settings, or the code, that controls how long smoke sticks around for before it fades out. Scatterer. 9. 4 new running sounds from Beale (from Tantares and Commonwealth Rocketry) will be in the next update too. I've just checked with the exact same setup as above (KSP 1. About: This pack is intended for use with "Real Solar System", or otherwise a more realistic scale version of Kerbin (such as 6. x Distant Object Enhancement Continued [2. 8 build 2. AtomicTech Inc. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. RealPlume :真实尾焰;厌倦了 Kerbals 称之为 Rocket Exhaust 的微小火焰喷口?希望你的羽流像在现实生活中一样膨胀,给你一种身临其境的逼真的太空飞行感觉吗?There is a "small" issue with the R4D11 (R-4D-11) from SLS - that part got no ModuleEnginesFX in it. This Kerbal Space Program mod contains config files that give Waterfall effects to the stock engines. Junkyards 1. The parts included will likely be severe overkill in a more normal KSP installation. [1] An update for the Making History expansion was released alongside this major release. 3. 4. But, as Waterfall overrides RealPlume, this would require me to. I also manually installed the mod with the "RealPlume-Stock" folder in the "GameData" folder. WarpPrime Weaponry RealPlume is now bundled with WarpPrime Weaponry starting from versions 1. I've tried reconfiguring the folders for Waterfall, removing RealPlume, checked my mods are up-to-date, all that stuff. Restart KSP, open the modified-named craft, and check it out again. I am trying to learn some audio editing to make my own loops (again if I get decent results I will submit to waterfall as well as realplume) but in the meantime, you have an SRB one, soundaltloop2 which is used for kero and other "hard running" engines and then soundaltloop which is used for other things like cryo, some hypergols, many upper. I know I already said a lot of this in the main Waterfall thread, but in my opinion you should keep the plumes accurate to the engines' real-life inspiration, with the exception of the Mainsail (as it's always been the powerful kerolox booster engine in KSP, and it should stay that way - just because it looks like a hydrolox engine doesn't mean. A lot of them are just stock plumes. 12; Fixes. Sign In. INFO:v3. These are some of the uses of the LongMarch-5(The Jupiter-Uranus mission KSP simulation video used this mod): V1. functionality meanwhile can improved by adding either a service bay or fairing base function to the nose, and of course the engine shouldn't be nerfed because it's old trading the bottom attachment node for. 4 - Update for KSP 1. Suuuuuuuper late reply, but SR2's plumes are meshes, with the mesh animated according to how over/under expanded the exhaust should be, and with the surface colored/textured with a shader effect (though some sprite particles are also used in. This update is certified to work only with KSP 1. 2. KSP part temperatures are allowed to be so high that the amount of cooling that is provided by say, a 1500K radiator is enough for a million ships. For some reason the default TUFX profile in my installation for the map view was "Default-Flight" and cause the exact same symptoms - switching the map view profile. EVE-Redux. However, if you have (for example) a set of RCS blocks that all have the same nozzles, you should be able to apply the same patch to all of those RCS blocks. ¯\_(ツ)_/¯RealPlume - Stock v4. Versioning update for KSP 1. 2 and above, if you don't have its dependencies (Stock Waterfall Effects and Solid Waterfall Effects (SWE) and its dependencies) or just don't want the bundle, you don't need to copy the WarpPrimeWeaponryRealPlume folder to your GameData. Forgot your password? Sign UpThose all look like issues that would be caused by using ReStock 1. 2 - Prevent window from always. I really like both.